SINS

Book cover with "Sins" in red dripping font and a stylized red skull on the right side.

SINS - UKGE Peoples Choice Award Winning RPG

At its heart, Sins is a narrative role-playing game, specifically focused on telling the stories of powerful entities known as Nemissaries – reborn individuals back from the dead with a wealth of mysterious powers, who have risen once more to fight an eldritch hive-mind of the undying, known as the Brood, in the post-apocalyptic ruins of a 22nd Century Earth.

For all its high-octane combat and supernatural forces, SINS is a cinematic game about choice, morality and the consequences which come from wielding great and terrible power in a world desperate for heroes and leaders. It’s also about embarking on life-changing adventures, battling supernatural horrors and often, simply surviving life in an unforgiving world fraught with danger, where even the Nemissaries’ great powers won’t necessarily protect them.

The book is fully illustrated with evocative artwork by the acclaimed artist Will Kirkby, whose previous work includes cover work for several major Dark Horse Comic titles, guest covers for Critical Role comics and his own self-published Wraith King artbook and Grenade graphic novel. 

Illustration of a robotic knight holding a sword in a snowy landscape.
Black and white fantasy scene depicting a tree with runes, surrounded by mythical structures. A warrior in bone armor kneels before the tree, holding a sword.

The Core Rulebook includes:

Over 100 pages of rich, immersive lore

  • A simple 5-step Character Creation guide that covers everything a player will ever need, be it narrative or mechanical.

  • A Player's Guide, packed with advice on everything from wielding great and terrible power, to helping out new roleplayers at your table.

  • A directory of 70 unique Arietta, the awe-inspiring powers Nemissaries wield.

  • A handy GM's Toolkit, providing everything from enemy statlines to narrative advice.

  • A terrifying Beastiary of the many horrors that inhabit the SINS world.

  • Seamlessly intergrated commentary sidebars, explaining, exemplifying and advising how to get the most out of your SINS games.

  • Character Sheets designed for elegance and simplicity.

Illustration of a monstrous creature with a skeletal face, tattered clothing, and arrows stuck in its back and body. It has elongated limbs and clawed hands, depicted in a black and white style.

Explore the full range:

Cover art for "Sins: Manifest Destiny" featuring a red, winged figure holding a spear.

SINS - Manifest Destiny

Welcome to SINS: Manifest Destiny. This book is an expansion to SINS. It expands upon the East Coast of America opening up a whole new frontier, giving detailed information on the American interior, along with new powerful factions, and terrible new foes.

America lies silent and empty; a vast wasteland, its people scattered and hunted. As far as the people of the East Coast know, they are the only survivors. The last bastion of humanity in a dying world. They are wrong. The darkness is passing, and humanity is far more resilient than they imagine. Yet as a new America looks to rebuild itself, old powers stir, and the evils of Old America are re-emerging.

Cover of "Sins Rogues Gallery Expanded" featuring a stylized red monster.

SINS - GM Screen & Rogues Gallery

This expanded Rogue's Gallery of Brood variant evolutions and agents of the Hive adds eight fearsome new opponents to the Post-Fall world of SINS.

Also included is the SINS GM Screen - Hide the true horrors of the dying world from your players with this sturdy, four-panel Sins GM Screen.

A4 Portrait Orientated with an illustrated, gloss-white front.

Provides an at-a-glance reference for the most relevant and most frequently used in-game information, equipping Game Masters of all skill levels with essential support.