
SLA INDUSTRIES
SLA Industries: 2nd Edition
In the World of Progress, SLA Industries Corporation rules all. Employing Operatives to enforce, extend and maintain their power base, SLA controls a multitude of worlds – industrial, franchise and resource – with planet Mort at its core. As Operatives execute the company’s will, new threats emerge through the cracks of the city walls, making Downtown a battleground.
You, the SLA Operative, are fighting for fame and fortune against a backdrop of a crumbling reality. Operatives feed the always-on televisions with a gaudy media of wall-to-wall death and dismemberment. Operative life is all about climbing the corporate ladder and earning sponsorship deals and notoriety along the way.
The full-colour 224-page Tabletop Roleplaying Game uses Nightfall Games’ innovative S5S rules system and updates the 1st Edition setting as many years have passed on Mort.
The arrival of the Neophron signals a shift in the balance of the universe as the scholarly species joins the ranks of SLA Industries. Sending their brightest to train as Operatives, they serve alongside Ebonites, Shaktars, Wraithen and Humans.
Dream Entities claw at the fabric of reality, dredging up nightmares. Elsewhere, the Shi’An Blood Cult rises, corrupting the disenfranchised masses of Mort to its cause and unleashing the horrors from White Earth into an unsuspecting world. As SLA Industries fights to reclaim the Cannibal Sectors outside, Operatives face more problems within the city walls than ever before… and beneath them, the Deep Construct awakens.
About SLA Industries
SLA Industries (pronounced “Slay Industries”) is an award-winning role-playing game that was first published in Scotland in 1993. Now in its second edition, the game is a horror noir science-fiction setting set in a dystopian reality in which the majority of the known universe is either owned or indirectly controlled by the eponymous corporation SLA Industries. The game incorporates themes from the cyberpunk, biopunk, gothic horror and conspiracy genres, and has always been praised on the quality of writing and art. SLA Industries is considered one of the first and best examples of the Splatterpunk genre in RPGs.
The World of Progress, the universe in which SLA Industries operates, is a science-fiction image of the 1980s, where the fax machine spews out information alongside green-screen computers and vat-grown biogenetic monsters, who compete with humans and exotic alien races for work in an overgrown city that plunges deep underground.
Players in SLA Industries take on the role of an Operative, the highly-trained and well-equipped freelancers that serve as the company’s agents, investigators and enforcers. Operatives perform tasks for both a pay packet and the promise of an increase in their security clearance, as both provide them access to an increased standard of living, better equipment, progression up the corporate ladder and sponsorship opportunities. Most of all though, they strive for the one thing that everyone in the media-driven World of Progress wants: Notoriety.
Explore the full range:
Threat Analysis 1: Collateral
Threat Analysis keeps a watchful eye on the dangers posed to SLA Operatives, employees, and civilians alike, informing those whose job it is to deal with them; you, the Operatives. Threats are classified using the four Cs – Corporate, Conflict, Cult and Collateral. Collateral threats are those coming from corporate greed and exploitation and resulting from the evolution SLA Industries imposes in the World of Progress.
The Cannibals, Carrien and Dream Entities are all a direct result of the actions of SLA Industries. Yet the Aethernauts and Aether Trackers of Naga 7 do not stand alone in their fight against these enemies. They are joined by an old ally as the Manchine threat shows signs of returning to the fold.
Threat Analysis 2: Cult
Threat Analysis are back on the job with a deep dive into a whole new host of dangers. This time, we look into the various cults of the World of Progress. Cult threats are those that arise from the worship, manipulation, or perversion of various deities and entities.
This sourcebook provides a detailed look at the Shi’An, Mesha, Rawhead, and Swarm cults, as well as a run down of the Stigmaryr department; SLA Industries last line of defence against these vicious cults.
Operative’s Handbook
80 pages of content providing everything a player needs to know about being an Operative living in the World of Progress. With streamlined character generation and a wealth of Character Options, Training Packages, Rating Spends and Equipment Options, the Operative’s handbook is a comprehensive players’ guide for new and experienced fans of SLA alike.
Starting from your first step off the Meny Gauss Train and moving into your Mort City apartment, the Operative’s Handbook sets you up for your career as a SLA Industries Operative.
Species Guide 1: Shaktar & Wraithen
Two species that have been part of the bedrock of SLA Industries throughout the Operative Programme get an in-depth examination in the first Species Guide sourcebook for SLA Industries. Learn about the eight Shaktar moons and the hunting grounds of Polo, the emptiness of Obsidian Armour, and the Blitz 66 Coolant System, the Shaktar Songblades and the Wraithen Heartstopper blade.
Species Guide 1: Shaktar & Wraithen is an 80 page sourcebook detailing the two best-known alien species working as Operatives for SLA Industries. With species-specific skills, weapons and hardware, your favourite alien has more options than ever. Plenty of art provides all the information you need about their home worlds, cultures and histories.
Hunter Sheets: Data File 1
When SLA Industries needs troubleshooters, that is to say for trouble that needs shooting, they put out a Hunter Sheet. Operatives looking for quick cash pick up these notices and deal with the target. Hunter Sheets: Data Files 1 contains twelve ready-to-go Hunter Sheets, sixteen new NPCs to round out your World of Progress, and a handful of Cookbook scenario hooks to get you started on new adventures.
Progress Reports: Codified Zero to Five
The ‘Progress Reports: Codified Zero to Five’ hardback book is a limited run product which includes all the Progress Reports to date (0-4) and the, as yet, unreleased Progress Report 5. These releases were previously only available as digital downloads via DriveThruRPG.
GM’s Pack
Expanding SLA Industries 2nd Edition, the GM Pack includes a stunning four-panel GM screen, along with extra material to help get your campaign up and running. Whether you prefer your SLA campaign to dwell on the urban horrors of serial killers or the brutality of Ex-War Criminals, this guide has material for you.
Inside are mini campaign seeds for Collateral, Cult, Corporate and Conflict playstyles as well as two detailed Hunter sheets and a wealth of soft companies eager to sponsor up-and-coming Operatives.